Interactive Design | T2 + Back Alley Blog

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Infographics, Advertising and Design Strategy

In our book, infographics are not only cool, but a great design strategy. Clients and prospective clients can often process information easier when it’s presented to them visually, in addition to or in place of text.

While this infographic touches on a topic that may not seem all that important, it doesn’t take long to dig down and see that lack of sleep is a big deal – and contributing to lots of … well you get the rest.

As a designer, if you can create a killer visualization, you are definitely showing that you have some serious skill.

But don’t forget designing infographics is an art - and in order to do it well, be sure you’re getting enough sleep.

Interactive and Experiential Design Abound in Best Creative Ad Campaigns

Interactive and experiential design clearly dominate AdAge’s Creativity Magazine’s just released of the top ten best creative campaigns of 2010. This speaks volumes about the future of design and makes us rub our hands together in delight, since we’re all about interactive and experiential design.

In case you can’t remember all these experiential design beauties and others (that happens this time of year), the campaigns identified by Creativity Magazine as the cream of the crop featured this great body of work:

The Old Spice campaign, which was not only brilliant, but relied on consumer generated video and social media to hit it out of the park–interactive experiential design at it’s most basic level;

The Pepsi Refresh campaign, which again relied on social to support its cause-focused effort;

Domino’s Pizza, which relied on consumer input and social media channels to help improve its brand and turn the corner following a disastrous event;

Conan O’Brien’s Team Coco and their tremendous online effort that included leveraging Twitter, Foursquare, Facebook, web craziness and some traditional advertising to focus eyeballs on the star’s return to TV on a different station.

Space Chimp, the World Wildlife Fund Australia’s compelling environmental message , produced in collaboration with musician Ben Lee;

Nike’s experiential design campaign for the World Cup, which included user-generated content integrated into the digital outdoor production, interactive film and a healthy dose of social media to spur awareness and participation;

Jay-Z’s promotion of his new book, “Decoded,” that was again an interactive, experiential design piece, literally bringing the book to life for fans in a myriad of different locations. This campaign produced by Droga5, also included an online element sponsored by Bing, that allowed fans who couldn’t physically participate in the outdoor extravaganzas the chance to do so online.

Mitsubishi’s virtual test drive harnessed technology for their Live Drive, the first of its kind by an automaker, and an obvious nod to the experiential design decade we have entered;

Dare Labs’ Remote Palette is nothing short of brilliant in the realm of app development and its popularity was spurred along by web video and social channels.

And finally, the release of Arcade Fire’s Wilderness Downtown campaign was an example of collaborative genius that combined music video production for the band’s “We Used to Wait” song, with Google Earth and created a musical experiential design piece.

The interesting thing about all of these campaigns is that they typify the massive changes in the world of advertising that are leaning so heavily in the direction of experiential design. Notice how many include consumer-generated content and/or provide an opportunity for interactivity with consumers? And how many rely on a variety of social channels to help spread awareness. And how experiential design is being tapped again and again to allow consumers to be a part of a campaign, not just passively watch from the sidelines?

As a digital media and creative services agency, the success of these campaigns is nothing less than pure delight for us. It confirms that we made the right move in expanding our brand beyond production and post-production into the fresh (and fun) new area of experiential design. This kind of substantive transformation has not been easy these past few years – new jobs and new people replacing the old model – lots of change can be stressful for sure. So it’s nice to end the year with news like this that lets us know that we are in a good position as we start 2011. Here’s wishing all of us in this battered industry a prosperous new year!

Experience Design – Driving Engagement And Sales

We spend a lot of our time focused on experience design. The goal is always to create content that engages consumers and provide experiences using video, mobile, location-based technology, digital billboards and other experiences. That those experiences be memorable is key and always what the creative team is charged with bringing to the table. That the experience design drives sales and compels people to action, is even more key.

Mobile and location-based experiences are on savvy marketers’ minds these days, as they are great at helping create buzz and compelling consumers to do something. Jimmy Choo’s Foursquare scavenger hunt during London’s fashion week is a great example of a location-based initiative that not only created a ton of buzz, but also drove sales as women ran all over London in search of the current “it” shoe.

We worked with the folks at PRNewswire to create a scavenger hunt experience based on QR codes for use at the PRSA annual conference held in Washington, DC this past week. This created not only excitement for conference attendees, but also doubled as an experience (and a competition) that served to make the event even more memorable. Additionally, it created a lot of buzz for the PRNewswire brand and, ultimately, got a lot of PR and marketing pros thinking about how they could use experience design in innovative ways for their clients.

Want to know more about how companies can use strategic media placements and a variety of new and emerging channels to engage their audiences? Join us for a FREE webinar sponsored by PRNewswire this Wednesday, October 20th, at 12 PM Central.

The panel will be moderated by Michael Pranikoff, PRNewswire’s Director of Emerging Media, and he’ll be joined by T2+Back Alley Films’ Interactive Experience Designer, Garrett Fuselier and the very smart Amy Webb of Webb Media Group.

For more information and to register, click here.

Interactive TV – ABC’s “My Generation” iPad App

My Generation iPad App

I love my iPad. And so when I read AdAge’s piece about ABC launching an iPad app in conjunction with the premiere of its “My Generation” series, I was intrigued. Now, instead of being annoyed by pop-ups on the screen, viewers can participate in polls, trivia, social networking features and other interactive elements on their iPads. This is yet another innovative step in brands’ quest for the oh-so elusive, yet highly sought after “engagement element.”

The My Generation Sync app will keep up with the series, whether or not you’re watching live and the “sync to broadcast” app is part of the magic that everyone seeks – value for both advertisers AND viewers. So far, this app goes a little further than others out there, following along with the episodes intuitively.

ABC isn’t alone in their quest to bring interactivity to the TV viewing experience. Some networks have partnered with companies like GetGlue and Miso and feature all the social connectivity, rewards for checking in (similar to Foursquare and Facebook Places) and perhaps even couponing and other specials.

Bottom line, devices are front and center in our lives today. Interactive TV, whether served up on the iPad, SmartPhones or via social networking is here. It will be exciting to see what develops in the coming year.

For Target, Animation is a Natural Choice

Target tapped Venice, California-based Motion Theory to do a spot for them integrating animation design into their marketing mix. The spot was designed to showcase the creativity, team spirit and personality of the Target brand in a manner completely different from traditional TV spots.

The “A Better Bullseye” campaign was directed by Motion Theory’s Chris Riehl. Their goal was to create a memorable cast of characters – and a spot that viewers wouldn’t tire of, even after seeing it multiple times. Today’s consumer is easily distracted – or bored – so smart brands and creative shops are using tactics like animation design and creating interactive design experiences in innovative ways.

I love the spot and think they accomplished just what they set out to do. And I also love the fact that major brands are continually looking outside the realm of the traditional and allowing motion graphics firms and 3D animators the chance to showcase their talents – and contribute to the overall brand message – albeit in a different way.