Garrett Fuselier | T2 + Back Alley Blog

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T2 with AECOM in the top 5 for Nelson Exhibit Design


T2 has been working with AECOM, an award winning architectural firm to design a pavilion for the lawn of the Nelson Atkins Museum of Art and their Worlds Fair Exhibition.  We’ve been selected as one of 5 finalists and will be giving a presentation of our proposal to the Nelson on Thursday.   Check out this article in the Kansas City Star about it and wish us luck!  More details on the proposal are soon to follow!

Experience Lab Program-a-Lama Internship

T2+Back Alley Films in KC MO is looking for interns for our Experience Lab department. We are looking for the perfect intern who has a passion for programming, puzzle/problem solving and who isn’t afraid to crack their knuckles and let the magic of code flow from their fingertips. The T2 Experience Lab has a multitude of experiential projects, spanning from physical installations to web-based components. Basically, anything that takes the average participant into a whole new realm of interactivity. Visuals speak louder than words so take a look at the videos below to see our most recent work.

This is why we need someone nimble, adventurous, who loves to experiment and play with new technology! Thus far we’ve been working with Actionscript, Processing, PHP, TUIO and Max MSP. We’ve been hacking apart the Kinect, Arduino boards and basically anything we can get our hands on. But, we’re growing so we need help. If you have experience in the above listed languages or feel like you could contribute even more, please email Garrett Fuselier by June 1st (11:59 pm) with a sampling of projects you’ve worked on, and 2-3 paragraphs about how you feel you could contribute.

We’ll go through a selection process, and the interns will begin on July 1st.

Experience Lab Design Internship!

T2 is seeking a design intern who has strong interactive intuition. The T2 Experience Lab has been hard at work in experiential design– a medium that we feel connects with people in a whole new way. We do a variety of experiential projects from physical installations with interactive projections to web-based components where the participant feels completely engaged. See the videos below:

Simply put, we’re growing, and we need more design collaborative brainpower to move forward. You must be willing to experiment and work within the applications of Flash, Illustrator, Photoshop and AfterEffects. Google SketchUp experience is a huge plus as well!

You’ll be working on real projects, doing on site visits of spaces and helping design the experience from beginning to end.

If you feel like you would work well in an active environment, please email 6-10 examples of your work along with 2-3 paragraphs of how you could contribute to Garrett Fuselier by June 1st. Not to belittle any of your print skills, but we’ll be primarily looking at digital work, so be sure to weight your sampling appropriately.

We’ll go through a selection process, and the interns will begin on July 1st.

Google Demo Slam

We learned about the Google Demo Slam competition a few weeks ago and were psyched to dive in and create something. And, if you’ve not heard of it, Demo Slam is a Google campaign that allows people to upload a video showcasing their use of a Google product (maps, docs, etc.) in a really funny or quirky way.

We love Google products and it was hard to pick just one. But we did. We chose Google Voice, a service that allows you to mask your phone number with another (or to route your calls from a variety of different numbers to just one number) and it also helps you keep track of your voicemails and texts. Well, we posted photos of our maintenance man dressed as Santa all over the city (see attached photo) and invited people to call Santa and let him know what they would like for Christmas. Haha!

The project was intended to be an absolute joke and fit right into the Google Slam video collection, but we also figured we’d wrap it up by making someone’s wish come true. It was great. We got a week’s worth of totally goofy texts and voicemails. People phoned in and left messages asking for everything from fire trucks, rainbows, college-themed sweatpants, the Chucky series, and the list goes on. We were even going to figure out how to deliver a couple of these items in a really weird and funny way. But then, one voicemail in particular changed everything – the one below.

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The laughter subsided and we realized our campaign had turned in a completely different direction. It was no longer about goofy messages and being silly, it was about someone real. And someone who really needed our help.

We talked it over decided as a group that we wanted to help Stevie Joe. We called the Kansas City Rescue Mission to make sure he was the real deal and then we asked our staff and friends who were interested in donating money to help out. Our CEO, Teri Rogers, agreed to match whatever the staff collected as donations and all told, we ended up raising about $500 to help Stevie Joe and grant his wish to get back to his children and family.

Once we had the money, we called Stevie Joe, but his cell phone was turned off. We finally managed to reach him and made arrangements to meet him outside of the KC Rescue Mission. Of course, he was curious, yet very happy to see us. He told us about the recent turn of events in his life; how he lost his job in July, how his wife left him and how he was separated from his kids and family who were living several hours away. He wanted to go home, but he had no means to make that happen.

When we handed him the envelope with the money we’d raised in it he was ecstatic. And in shock. And so happy that he would finally be able to see his family again. Check out the video ….

Doing something creative and goofy is really fun. Doing something that changes someone’s life at a moment when they need it the most is even better. Thanks, Stevie Joe, for being a part of our lives this holiday season.

Interactivity and Emergence at SIGGRAPH 2010

A concept for experiential design was buzzing around SIGGRAPH 2010 – the concept of emergence. Emergence is the by-product of the audience’s interactivity, something that isn’t directly incorporated into the piece itself. It can be a variety of manifested qualities when people are put into the right collaborative conditions.

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